Include debriefing and feedback so learners understand what happened in the game and how these events support the instructional objectives.
The best learning outcomes from using a game in the classroom occur when a three-step process is followed.
- INTRODUCE the game and the learning objectives covered in the game
- PLAY the game.
- DEBRIEF on what was learned after the game is played
This process ensures that learning occurs from playing the game (Tom’s class).
- in overall engagement in writing
- in time spent on task
- in the volume of work produced
- the time it took to settle down to the writing task
- the support required to help children form their work
The results in terms of ’subject learning’ were impressive:
Games Improved children’s ability to link, chronologically, as series of events and ideas and enhanced the levels of description and atmosphere in children’s writing (Jon’s class).